Pool of Radiance: Ruins of Myth Drannor items to Find
Quick answer
The Pool of Radiance: Ruins of Myth Drannor items worth hunting come from three traders — Nottle, Retha and Harldain Ironbar — and from specific guardians: the Gauntlets of Ogre Power in the Arraccat chest, the Flame Blade from the Silver Fire totem, and Pelendralaar's three top weapons after the final battle. Every location below comes from the full GameFAQs walkthrough by AIssil (version 1.0, February 21, 2002), which lists an Acquire section for each of the game's 137 events; the re-release on Steam is the same 2001 game with bug fixes, so the item layout should match.
| Gauntlets of Ogre Power | +2 Str; take them from a chest guarded by four Arraccats to complete the Tooth in Glove QuestRuins of Myth Drannor Walkthrough by AIssil (GameFAQs) |
|---|---|
| Flame Blade | +3 hit/damage, casts 5 Level 15 Flamestrike spells; remove the sword from the Sister of the Silver Fire totemRuins of Myth Drannor Walkthrough by AIssil (GameFAQs) |
| Harldain Ironbar trade stock | Shield of House Starym, Lancer's Guard, Ildacer's Satin Gloves, Ranman's Meditations, Olortynnal's Heartmail (+5 damage vs. Dragonkind)Ruins of Myth Drannor Walkthrough by AIssil (GameFAQs) |
| Digital re-release | Out on Steam November 6, 2026, $17.99, Windows onlyPool of Radiance: Ruins of Myth Drannor on Steam |
Find Pool of Radiance: Ruins of Myth Drannor items fast: where each notable weapon, ring and gauntlet drops, from early orcs to the dracolich rewards.

Table of Contents
The Pool of Radiance: Ruins of Myth Drannor items worth hunting come from three traders — Nottle, Retha and Harldain Ironbar — and from specific guardians: the Gauntlets of Ogre Power in the Arraccat chest, the Flame Blade from the Silver Fire totem, and Pelendralaar's three top weapons after the final battle. Every location below comes from the full GameFAQs walkthrough by AIssil (version 1.0, February 21, 2002), which lists an Acquire section for each of the game's 137 events; the re-release on Steam is the same 2001 game with bug fixes, so the item layout should match.
Where to shop for items
Three NPCs sell or trade equipment during the campaign:
- Nottle — rescue him from two Zombies at the top of the steps above Greener's Glade (Event 04). He has terrible prices and almost no inventory, so use him mainly to unload excess items. The walkthrough's author does this repeatedly.
- Retha the Ormyrr — after the Ormyrrs return to their home in the Deep Halls (around Event 75), she trades the Jaws of Malice and the Thundergrip Gauntlets.
- Harldain Ironbar — the dwarven ghost in the House of Gems (Event 79) offers the richest stock: Shield of House Starym, Lancer's Guard, Ildacer's Satin Gloves (great for Sorcerers), Ranman's Meditations (an excellent Monk enhancement) and Olortynnal's Heartmail (+5 damage vs. Dragonkind). He also restores the Starstone to the Wizards Torc, opening the Catacombs.
Notable found and quest items
| Item | Properties | Where to acquire |
|---|---|---|
| Battleaxe + salve of Cure Light Wounds Level 5 | Early gear | Dropped by the two Orcs in the opening event on the Surface Map |
| Staff of Harm (Level 15, 5 charges, +3 hit/damage) and Great Sword of Fire (+1 hit/damage, casts 4 Burning Hands) | Strong early magic weapons | Rogue-open the chest guarded by the Zombie Lord near the burning spell-block in the Main Halls; expect a fireball trap |
| Wand of Resurrection (Level 20, 2 charges), Ghoul Stopper amulet (+4 AC vs. undead), Handaxe +3, Large Shield +2 | Defensive set | Fancy barrel and floor loot in the two-Ghouls room |
| Gauntlets of Ogre Power | +2 Str; completes the Tooth in Glove Quest | Chest guarded by 4 Arraccats — rush the back of the room, then fight; the author burned them down with a Wand of Fireball, Scroll of Lightning and Cone of Cold charges |
| Ruby of Earthborn Wind | Quest item for the Earthborn Wind Quest | Coffin of Juliban Genshihir in the crypt behind the Arraccat room |
| Borea's Blood dagger | +2 hit/damage, +4 AC, casts 3 Level 15 Cone of Cold | Rhonglyn room in the Hall of Wizards |
| Pureblade | +1 hit/damage, +3 vs. undead | Chests in the poison-fountain room; have your Rogue drink the middle basin for Poison protection, since its charges won't cover the whole party |
| Axe of the Phoenix | +4 hit, +2 damage, weighs almost nothing | Dwarven Statue's chest in the House of Gems area |
| Flame Blade | +3 hit/damage, casts 5 Level 15 Flamestrike spells; the author gave it to their Cleric | Pull the sword from the totem skewering the Sister of the Silver Fire; the Spawn Pool retreats and the blade is yours |
| Wand of Electra (4 Chain Lightning Level 20) and Ring of Electra (6 Lightning Bolt Level 20) | Heavy lightning offense | Lightning room chests in the First Cellar, after the Orog Marauder and Dark Naga battles |
| Theodore's Gloves of Kinship (+2 initiative/Cha, 4 Charm Monster), Delvendorf's Chisel (+4 hit/damage, +5 vs. constructs), Amulet of Perfect Health (casts 4 Level 20 Heal) | Late-game trinkets | Dropped by Gulrithi and found in the reinforced chest before the partition |
| Drow Shortsword +4, Drow Chainmail +5 AC, Drow Longbow +4, Death's Head Ring (6 Raise Dead), Wand of Magus (+3 Wis, 4 Searing Light) | Endgame set | Plunder Nathlilik and the Silverspear Armory chests after completing the Vessel of Souls Quest |
| Dragonbone Talisman (+1 Str, +12 Spell Resistance, 3 Fire Storm), Ring of Hold Person, Ring of Slowing, Ring of Disbelief, Wand of Fireball (10 charges) | Pre-final battle haul | Treasure from the exterior tower battle before the portal into Castle Cormanthor |
| Ring of Protection (+4 AC, +1 all saves) and Gauntlets of Moander | Given automatically | Dropped after defeating Kya Mordrayn (Moander's Gauntlets are automatic) |
| Fau'Bluhdg'Ne (+6 hit/damage, +4 Dex, 3 Cloudkill), Plaeg (+6 hit/damage, 3 Flame Strike), Praung (+7 hit/damage, +3 Str/Dex, 3 Resurrection) | The three strongest weapons in the game | All three are picked up after defeating Pelendralaar the Dracolich; examine them before stepping through the exit portal |
Also worth grabbing: the healing Keg in the Main Halls casts heal on anyone who touches it, and drinking from each of the three Earthborn Wind wells grants experience. Buy nothing from Nottle unless you truly need it — the walkthrough is blunt that his prices are terrible.
- Rescue Nottle early to unlock a (bad) vendor and the Knocking Word
- Save lockpicks and fireball charges for the Arraccat chest — Gauntlets of Ogre Power are inside
- Trade with Harldain Ironbar as soon as you free him, before pushing into the Catacombs
- Before the final portal, load every caster with Heal salves — you cannot rest in the Pool Cavern
FAQ
Where do I find Pool of Radiance: Ruins of Myth Drannor items like the Gauntlets of Ogre Power?
Take them from the chest guarded by four Arraccats behind the busted wooden door near the arch; the fight completes the Tooth in Glove Quest. The walkthrough author recommends burning the four beasts down with charged magic items rather than melee.
What are the best weapons in the game and where do they drop?
All three of the top weapons — Fau'Bluhdg'Ne, Plaeg and Praung — are picked up from Pelendralaar's drops after the final battle. Until then, the Flame Blade from the Silver Fire totem and Harldain's trade stock are the standout picks.
Is there a merchant who sells good equipment?
Yes: Harldain Ironbar in the House of Gems sells the deepest stock, including Olortynnal's Heartmail and Ildacer's Satin Gloves. Retha the Ormyrr offers the Jaws of Malice and Thundergrip Gauntlets, while Nottle is useful only as a place to dump excess loot.
Check note: item locations and properties come from the AIssil walkthrough on GameFAQs (first-hand player documentation written for the original 2001 PC release, so it predates the 2026 re-release); release and platform details come from the official Steam page, checked 2026-11-07. Whether any item stats were rebalanced by the re-release's bug fixes is not stated in the material and remains unconfirmed.
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